The two day workshop by Ankit Daftery was a great way to dig deep into the possibilities of the Yun. As an interactive artist, I'm already aware of various options available. Trying them out was empowering and surprising. You can make complex interactions with just two to three days of effort [as a beginner], especially at an affordable price.
Read MoreThe workshop focussed on teaching hands-on design prototyping, taking the participants step-by-step through a prototyping process, how to think and analyse their design concept, and even a quick ten minute guerrilla user research at the festival grounds.
Read Morenspired by the Marshmallow Challenge Ben and I organized a creative thinking workshop for the lively crowd at Sourcefest, a two-day hackathon for the employees of Sourcebits. The aim of the session was to get people excited and energetic, and of course get their creative juices flowing. Instead of using marshmallows and spaghetti, I sourced waste foam material and straws. The idea of wasting so much food just didn't make sense [especially in India]. 45 people attended the session.
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